Zombie Camp -
: Slows down the horde, making them easy targets for your towers.
: Rescue NPCs in the wild to bring them back to your camp. Each survivor has unique traits: The Chef : Reduces food consumption and boosts morale. Zombie Camp
: The camp has a "Noise and Light" meter. Running loud generators, firing unsuppressed weapons, or leaving campfires roaring at night will attract massive, mutated hordes. 📊 Camp Management & Resource Economy : Slows down the horde, making them easy
: Players get a 5-minute grace period to assign survivors to combat posts, repair damaged walls, and set up consumable traps (like landmines or tripwires). : The camp has a "Noise and Light" meter
: Surving the night rewards the player with high-tier loot drops and a massive boost to camp morale, unlocking advanced construction blueprints. 🛡️ Defensive Tactics
: Deployable flare sticks that distract zombies away from your main gate. 🎭 High-Stakes Narrative Choices
: A rival human faction demands half of your camp supplies. Do you give in to maintain peace or fight them off while risking a double attack from zombies?
