: Adjustments to unit training costs and combat stats to ensure that mid-game progression doesn't feel like a "grind."
This version focuses on refining the "New Game+" experience and addressing balancing issues from the initial launch. Tinyfolks.v1.1.1.rar
: Reduced CPU usage for lower-end systems, making the "tiny" nature of the game match its technical requirements. Key Gameplay Pillars : Adjustments to unit training costs and combat
: Build houses to increase your population and training centers to unlock new abilities. Tinyfolks.v1.1.1.rar
: Collect resources from expeditions to craft gear and research upgrades for your village. Technical Note