Rocket.league.game.of.the.year.edition.v1.40.pa... May 2026

Audio fixes included correcting missing blowoff valve sounds for the Octane ZSR Engine and stopping quick-chat audio from playing when players joined or left servers.

Fixed an issue where older replays would crash the game on Steam. Rocket.League.Game.Of.The.Year.Edition.v1.40.pa...

The specific version for Rocket League was a significant patch released on December 13, 2017 , around the time the Game of the Year (GOTY) Edition was a primary retail and digital offering. Audio fixes included correcting missing blowoff valve sounds

: Specifically applied when "High Quality Shaders" were turned off, allowing for better performance on lower-end systems. Performance Optimization : : Specifically applied when "High Quality Shaders" were

The GOTY Edition was bundled to include the base game plus several premium DLC packs that were standard at the time of v1.40's relevance: (Dominus and Takumi cars) Revenge of the Battle-Cars DLC Pack (Scarab and Zippy cars) Chaos Run DLC Pack (Ripper and Grog cars) Various theme-based avatars and banners. In-Game Communication

Resolved a rare crash on the post-match scoreboard for the Nintendo Switch version.

For more detailed technical history, you can refer to the official Rocket League Wiki or check the Steam community announcements for official patch notes. Patch v1.40 | Rocket League Wiki | Fandom