Raiders-of-the-broken-planet-alien-myths-campaign-plaza May 2026

The gameplay wasn't just another Gears of War clone. It introduced a distinct rock-paper-scissors melee system : beat Grapples. Grapples beat Dodges. Dodges beat Strikes.

Alien Myths was the first of four planned premium campaigns for MercurySteam’s ambitious 4v1 asymmetrical shooter. While the game provided a free prologue to get players through the door, Alien Myths was the "meat" of the initial experience. It centered on the Raiders' quest to find the legendary Protectors—ancient beings whose power might be enough to kick invading human factions off the Broken Planet. Core Gameplay: Shooting Meets Brawling raiders-of-the-broken-planet-alien-myths-campaign-plaza

However, MercurySteam listened. Recognizing that the "pay-per-campaign" model was a barrier, they eventually rebranded the entire experience to Spacelords in August 2018, making all campaigns—including Alien Myths —completely free-to-play . Final Thoughts The gameplay wasn't just another Gears of War clone

This was essential because brawling was often the only way to harvest , the mystical substance used for ammunition and supernatural powers. This added a layer of "thinking man’s strategy" to every encounter—you couldn't just stay in cover and shoot; you had to get your hands dirty to stay in the fight . The Antagonist Twist Dodges beat Strikes

Alien Myths remains a fascinating chapter in gaming history—a bold attempt to merge cinematic storytelling with intense 4v1 competition. Whether you’re a veteran Raider or a newcomer curious about the roots of Spacelords , the Broken Planet still offers one of the most stylish and challenging co-op experiences out there.

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