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Suddenly, a second player joined. The screen split down the middle. Player 2 was a standard Spider-Man model, but his movements were wrong—too fluid, too human. Spidey didn't use the chat box. Instead, he began punching bricks in the environment, rearranging them. He wasn't fighting villains. He was building a door.

The official LEGO Marvel Super Heroes game wasn't even due for months, but the "January 1st Build" was whispered to be a developer’s playground—a version where every character was unlocked and the multiplayer actually worked across the globe. Suddenly, a second player joined

The file was deleted from the internet an hour later. Leo’s computer never turned on again, but some say if you look closely at the background of the final retail game, you can see a faceless yellow minifig standing on a rooftop in Manhattan, waving at the players who think they’re just playing a game. Spidey didn't use the chat box

“BUILD 01012013: DATA RECOVERY COMPLETE. WELCOME BACK, DEVELOPER.” He was building a door