Required reading for anyone interested in how we think! In this summary of Thinking, Fast and Slow, we'll dive into the concepts that have made Daniel Kahneman's book an absolute classic of modern psychology.

Choosing a card on the far left prevents you from reaching the far right on the next turn.
Critics and players highlight its utility as a "perfect mobile game" or a "chill roguelike". Video Game Review: FORWARD: Escape the Fold - The Beacon
You can see up to nine cards (three rows) ahead, allowing for short-term planning.