: September 2, 2019 (Early Access started December 10, 2018). Platforms : Available for PC (Windows, Linux) and Mac. Engine : Built using Unity. Security Warning
: A core gameplay loop involves cleaning up the arena after a match—specifically "cleaning up corpses" and replacing weapons—before the next round of AI combatants arrives.
Originally conceived as a "mash-up" entry for the Ludum Dare 41 game jam by Unit02Games , the project was later expanded into a full commercial release on platforms like Steam and the Humble Store . Game Concept and Gameplay
: Players design and build custom arenas for AI guests to fight in. You must set rules for different modes, including Battle Royale, Team Deathmatch, and Capture the Flag.
File: Battle.royale.tycoon.zip ... May 2026
: September 2, 2019 (Early Access started December 10, 2018). Platforms : Available for PC (Windows, Linux) and Mac. Engine : Built using Unity. Security Warning
: A core gameplay loop involves cleaning up the arena after a match—specifically "cleaning up corpses" and replacing weapons—before the next round of AI combatants arrives. File: Battle.Royale.Tycoon.zip ...
Originally conceived as a "mash-up" entry for the Ludum Dare 41 game jam by Unit02Games , the project was later expanded into a full commercial release on platforms like Steam and the Humble Store . Game Concept and Gameplay : September 2, 2019 (Early Access started December 10, 2018)
: Players design and build custom arenas for AI guests to fight in. You must set rules for different modes, including Battle Royale, Team Deathmatch, and Capture the Flag. : September 2