Friendly units can be set to "defense," allowing them to automatically intercept and absorb enemy attacks directed at nearby "spongy" spellcasters or archers.
The game underwent several iterations to address community feedback and technical issues: Disciples 3
Unlike the fixed combat of Disciples II , units can now move across the field. This allows for tactical use of environmental cover and "nodes" that grant combat bonuses. Friendly units can be set to "defense," allowing