: Zombies will now actively target and attack player-built structures.
: Falling damage is increased, and neglecting food or water now results in much harsher health penalties. [1] 🎒 UI & Equipment
The user interface has been streamlined to improve the flow of gameplay.
: Clothing and helmets now display an "Armor Percentage" instead of a flat rating for clearer protection stats. [1]
: Zombies will now actively target and attack player-built structures.
: Falling damage is increased, and neglecting food or water now results in much harsher health penalties. [1] 🎒 UI & Equipment
The user interface has been streamlined to improve the flow of gameplay.
: Clothing and helmets now display an "Armor Percentage" instead of a flat rating for clearer protection stats. [1]