(released in 2015 for PS3 and PS Vita) is a deep, modern military turn-based strategy game. While it was not officially localized in the West, it is a sequel to Daisenryaku VII: Exceed , which did receive an English release on the PS2 and Xbox. Core Gameplay Mechanics

Each unit has limited ammunition and fuel. You must regularly return units to cities/airports or use supply trucks to refuel and rearm.

One of its unique features is the ability for multiple units to occupy the same hex at different altitudes (e.g., a submarine, a surface ship, a low-flying helicopter, and a high-altitude jet). Game Modes & Content

Highly customizable maps where players can start from scratch to build their army.

Strategic movement is critical as units can only see within their specific line of sight. Overstretching into the "fog" risks a sneak attack from hidden enemies.

Allows players to design their own battlefields. Strategy Tips

Features objective-based scenarios with pre-set conditions.

Allows you to take a custom force from map to map, leveling up units over time.

Daisenryaku Exceed 2 May 2026

(released in 2015 for PS3 and PS Vita) is a deep, modern military turn-based strategy game. While it was not officially localized in the West, it is a sequel to Daisenryaku VII: Exceed , which did receive an English release on the PS2 and Xbox. Core Gameplay Mechanics

Each unit has limited ammunition and fuel. You must regularly return units to cities/airports or use supply trucks to refuel and rearm.

One of its unique features is the ability for multiple units to occupy the same hex at different altitudes (e.g., a submarine, a surface ship, a low-flying helicopter, and a high-altitude jet). Game Modes & Content Daisenryaku Exceed 2

Highly customizable maps where players can start from scratch to build their army.

Strategic movement is critical as units can only see within their specific line of sight. Overstretching into the "fog" risks a sneak attack from hidden enemies. (released in 2015 for PS3 and PS Vita)

Allows players to design their own battlefields. Strategy Tips

Features objective-based scenarios with pre-set conditions. You must regularly return units to cities/airports or

Allows you to take a custom force from map to map, leveling up units over time.