Civil War Generals 2: Grant, Lee, Sherman (2025-2027)
The game focuses on high tactical depth where player decisions in one battle have lasting consequences.
: Higher-level officers (corps and division commanders) influence the ratings of subordinate units within a specific radius—typically three hexes at the brigade level. Underperforming leaders can be dismissed in favor of better candidates. Civil War Generals 2: Grant, Lee, Sherman
: Uses artwork by Mort Künstler and incorporates live-action video clips from real Civil War reenactments for combat sequences. The game focuses on high tactical depth where
: Casualties and experience carry over between battles in a campaign. Capturing enemy supplies allows you to purchase weapon upgrades, such as rifled muskets or repeating rifles, for your regiments between engagements. : Uses artwork by Mort Künstler and incorporates
: Most units have two distinct formations: one for fighting and one for traveling. Catching an enemy in a traveling formation is often devastatingly effective.
Released in 1997 by Sierra and Impressions Games, is a tactical turn-based strategy game that simulates the American Civil War on a hex-grid map. It expanded significantly on its predecessor by adding both Northern and Southern campaigns, new unit types like naval vessels and siege artillery, and over 200 total scenarios, including alternate history "what-if" outcomes. Key Gameplay Mechanics