: Medium-density industry is often preferable as it pollutes significantly less than high-density and doesn't require Executives to function, allowing you to keep those high-value residents farther away from smog. Managing Services and Economy
: You can manually adjust the time of day (dawn, midday, dusk, or night) via the camera interface to see your metropolis in different lighting. Perspectives on "Cities XXL"
: You can control the speed of time to accelerate your city's growth or pause it to manage a crisis. Some major planning decisions only take effect once a full game turn ends. cities-xxl
: Remember that most services (education, health, security) are strictly expenses. Retail —which includes shops, malls, and restaurants—is your primary source of service-based income.
“Cities XXL offered classic and extended city-building content, including over 1000+ buildings, 70+ maps including new landscapes and environments, and ecological features making CitiesXXL the 'greenest' Cities XL game yet.” Paradox Interactive Forums · 11 years ago : Medium-density industry is often preferable as it
“In my very polluted cities I try to build very few things that need elites. If you're only building enough Heavy Industry and Manufact. to support your city then you should be able to keep it near the edges.” Simtropolis · 16 years ago Build the Perfect City in Cities XXL - Apple Books
Cities in Cities XXL function as living organisms that often require external support through trade. Some major planning decisions only take effect once
Getting the most out of requires balancing its complex social hierarchy with efficient industrial planning. While it provides over 1,000 buildings and 70 maps, it can be punishing if pollution and services aren't managed correctly. Strategic Layout and Industry